Ben told me that my ball-bounce animation was done pretty well, that my timing and exaggeration were well done. However, I need to keep my drawings consistent in each frame, otherwise that will create a "jittery" sort of effect, which I had never thought of. Ben wants me to create a heavy ball bounce during this week, which I should be able to get done rather quickly.
We also discussed the introduction to the Leaf-Drop animation. This is one other fundamental test that an animator should be able to create.
As we discussed the leaf-drop, I took note of the following:
-The leaf will ease in and out very suddenly and exaggerated, meaning the spacing when the leaf speeds up is very large, while the spacing when the leaf slows down is very sudden and tiny.
-The leaf performing twirls and moving side to side of the frame in a very exaggerated sense will give a lot of character.
-The leaf will overlap, fold, and spin many times throughout the animation.
-Try to make the leaf very "loose" and free.
-Try to generate a background, such as a tree for the leaf to be blown off of.
-Timing and planning is crucial
A very well-done leaf-drop animation:
Time logged for thie session: 1 Hour
Total time logged: 6.75 Hours
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