You can see there's a little bit of a character walk, as the person is walking like a "cool-guy" which I put to add some style and character. He begins to look up, and is shocked by something he sees ahead of him. You can definitely see the use of squash and stretch, as well as anticipation in this moment. I squash his body when he anticipates the scream, and stretch him as he flies up into the air.
One of the tricky aspects of this walk cycle was the movement of the shoulders/arms. The arms didn't move too much, but it was difficult to comprehend the angles of the elbows as he took each step.
I will work more tonight to turn his body around and have him run back in fear. Instead of regularly having him run backwards, I think I will urn his body in mid air with him running in place for awhile, and then zoom off out of the screen.
Time logged for this session: 3.0 Hours
Total time logged: 45.75 Hours
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