Finally finished my baseball pitch over the course of this week. I spent wednesday to friday simply working on key frames, and by then I knew how challenging of an assignment this was going to be. It was very tricky, for many reasons:
-The mechanics of the pitch. For example, the rotating of the hips and shoulders and the whip of the arm in the end. I had to apply all of these factors into each frame.
-The timing and speed of the wind up and the pitch
-Shifting the weight from one leg to the other was extremely tricky. The shoulders and the hips played a very large role here.
I had to spend much time studying Tim Lincecum's baseball pitch as well as my own. It took many tries to get this to its final product and I'm extremely happy how it turned out.
If I had a chance to redo this assignment, I would definitely revise the timing. It seems that the pitch is a little slow and the wind up is a little too slow. I animated it on 2's so maybe I was a little thrown off since I was used to animating on 1's.
I've spent nearly every night this week working on this, and I definitely did put a lot of hard work and effort into this, to the point where I had absolutely nothing else to spend my time on besides homework.
Overall, I'm extremely proud of how well I did this. There were points in time where I simply wanted to give up, throw everything away and simply do another assignment instead of this baseball pitch. It was incredibly difficult but now that I have finished, I have never felt better about an animation of mine. Although, Ben did tell me if I'm getting frustrated, I can literally throw all the papers away and refresh, which I actually did. The first night I worked hard, and it ended up being a pile of waste and made me aggravated. This caused me to refresh to something totally new. I am totally satisfied with the final product and I will meet with Ben tomorrow to evaluate this.
I spent a total of 8 hours on this Baseball Pitch
Time logged for this session: 8 Hours
Total time logged: 29.25 Hours